GDC 2018

GDC 2018 | ManoMotion

  • Events,
  • General,
  • Gesture Technology

ManoMotion will be attending the Game Developers Conference (GDC) this week, held at the Moscone Centre in San Francisco!   Game Developers Conference (GDC) 2018  As part of the run of activities at GDC, ManoMotion will be attending the VRDC@GDC between 19-20 of March, where we hope to gain knowledge and insight on all things

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CES Las Vegas

ManoMotion exhibits at CES 2018!

  • ARCore,
  • ARKit,
  • General,
  • News,
  • Press,
  • Team,
  • Updates

ManoMotion will be exhibiting at the CES conference between 9-12 January 2018 in Las Vegas. Meet us at Eureka Hall!   Join us at CES in Las Vegas! | Booth 50911 ManoMotion is looking forward to showing you all the latest developments to our technology this year at CES 2018! Come and join us at Booth 50911

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CBInsights features ManoMotion

CB Insights | ManoMotion selected for Demo Day!

  • Awards & Achievements,
  • Community,
  • Computer Vision,
  • Events,
  • Follow-Up on Events,
  • General,
  • Gesture Technology,
  • News,
  • Press,
  • SDK,
  • Updates

CB Insights Will Host 40 Startups at A-ha! Demo Day ManoMotion Selected to Present at CB Insights’ First-Ever Demo Day as Part of the AI Category   San Francisco, CA (December 12, 2017) — CB Insights today will showcase innovative startups at its first-ever Demo Day where companies can present to investors without giving up

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Infiniti Lab Demo Day

Demo Day | INFINITI LAB – ManoMotion pitches in Hong Kong!

  • Automobile,
  • Awards & Achievements,
  • Events,
  • Follow-Up on Events,
  • General,
  • Team

ManoMotion is set to pitch at the INFINITI LAB HKG Demo Day tomorrow evening in Hong Kong, 6.30-9.00pm (GMT +8). CEO Daniel Carlman spearheads the ManoMotion team at the INFINITI LAB Global Accelerator 3.0, an annual accelerator programme gathering innovative startups from all around the world which innovate in the automobile industry. The Hong Kong

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STING Deep Tech ManoMotion

ManoMotion exhibits at STING Night : Deep Tech !

  • ARCore,
  • ARKit,
  • Deep Learning,
  • Events,
  • General,
  • News

STING, the Nordic region’s leading accelerator and incubator, hosts an exclusive event for startups and investors active in the Deep Tech area  22 November 2017 • 2 PM • Epicenter, Mäster Samuelsgatan 36, Stockholm The STING Night : Deep Tech event invites startups from a span of industries in the Deep Technology space. They include

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AR integrations ManoMotion SDK

All-new AR Integrations coming to you!

  • General

Today, we announce the release of a slew of special AR add-ons to our SDK – We’re introducing support for the ARKit, ARCore AND Vuforia with ManoMotion’s very own SDK! Now, developers will be able to easily introduce gestural interaction into AR applications and games, using these development platforms. From using gestures to interact with

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Pico Flexx support ManoMotion SDK

Pico Flexx Support with ManoMotion SDK

  • Devices & Platforms,
  • General,
  • Gesture Technology,
  • News,
  • Updates

We’ve integrated our Android Native SDK with pmdtechnologies’ CamBoard Pico Flexx 3D external Depth sensor. With this integration, leveraging on the 3D depth-sensing capabilities of the Pico Flexx, developers can introduce intuitive gestural interaction to their use cases. The depth sensor effectively separates the hand from the background. Therefore, our technology takes advantage of the sensor’s

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Deep Learning and Sight

Rise of the Machines – Deep Learning

  • Computer Vision,
  • Deep Learning,
  • General,
  • Gesture Technology,
  • Knowledge Base,
  • SDK

“I was blind, but now I see” What might be surprising to most people is that all of us were born almost blind. No kidding. According to the American Optometric Association, the ability to focus one’s eyes, move them accurately, and synchronize their use must be learned. Therefore, it follows that a newborn does not

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camera rgb Gesture Recognition

The Concept of Gesture Recognition

  • ARKit,
  • General,
  • Gesture Technology,
  • Knowledge Base,
  • SDK

A classical problem which Computer Vision seeks to address is “Recognition”. What this is, basically, is determining the occurence of a feature, object or activity, as well as its nature, from within a given image data. Take what ManoMotion does for example – Gesture Recognition. We use Computer Vision fundamentals to maximize both our understanding of

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