SDK solutions for iOS and Android developers developing mobile hand tracking solutions
Perfect for the Apple iOS and Google Android developer to get started. Test out hand tracking in mobile AR applications!
Up to 10k downloads
and 2 years of use
Hand tracking mode
Access to support documentation repository (documents, tutorials, videos, code example and more) and community, inclusive invitation to Discord
Best for more advanced AR applications, virtual retail solutions and gaming running on Apple iOS or Android. Also offers optional support packages.
Hand tracking mode
Same as SDK Community Edition + free onboarding and access to support services at rate of 5h/500 € (possible to buy 5 packages).
If you are looking for integrating hand tracking technology into a solution (hardware or software) or have specific feature requests.
Hand tracking mode
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Access and download SDK PRO by pressing download on product page. You have also access to support material
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If you are an Android developer and want to publish AR apps on PlayStore, using your account on Google Play Console, Manomotion SDKs are a great starting point. With our different SDK´s we help you give the mobile AR application hand tracking functionality and gesture control. SDK Community edition is free. It helps you track hands in 2D and basic 3D and creates a virtual “box” around your hand and tracks its movements and gestures. By upgrading to Manomotion SDK PRO, you get more detailed information about the hand, such as skeleton tracking (27 DOF), advanced point of interaction support and more advanced 3D tracking and gesture capabilities.
If you are an iOS developer and want to publish apps to the App store with mobile AR functionality, Manomotion SDKs are a great starting point. With our different SDK´s we help you give the mobile AR application hand tracking functionality and gesture control. SDK Community edition is free. It helps you track hands in 2D and basic 3D and creates a virtual “box” around your hand and tracks its movements and gestures. By upgrading to Manomotion SDK PRO, you get more detailed information about the hand, such as skeleton tracking (27 DOF), advanced point of interaction support and more advanced 3D tracking and gesture capabilities.
For both iOS and Android you can use the Unity-based AR Foundation kit for Manomotion.
ManoMotion SDK can be deployed into iOS and Android devices seamlessly. This is done through a Unity package which is compatible with AR Foundations, the developer decides whether to use it or not. Unity is a cross-platform game engine and one of the most used tools to create 3D applications such as AR experiences among many others.
Developing AR experiences with Unity has never been easier before. It does not matter if you are starting a new project from scratch or you want to integrate ManoMotion’s SDK, Unity will allow you to import and integrate our technology with few clicks. Once the SDK is imported, you will only need to map the actions of your AR experience with the events triggered by ManoMotion SDK.
AR Ecosystem and how does the ManoMotion SDK relate to other AR development solutions?
Today, thanks to the AR ecosystem, spatial interaction and AR are highly related to the real life experiences of humans in the physical space where direct control and manipulation of the items with hands are crucial. Hand tracking and gesture control technologies are the next generation revolutionary interfaces to facilitate the interaction between humans and computers.
Apple, Facebook, Google, Microsoft and other mega players are driving different AR initiatives. Most notable for mobile devices are ARKit and ARCore. ARKit and ARCore provide capabilities to understand the environment including walls, planes, surfaces, sense the different depth levels existing in the environment and even generate object segmentation including the hand. This technology is known as positional tracking or SLAM. Unity provides a cross-platform API that allows developers to build cross-platform AR applications with a library known as AR Foundations, unifying the deployment of both technologies at the same time into the different platforms using one common API.
ML (machine learning) is a central part in most AR solutions. Google provides a cross-platform, customizable ML solution for live and streaming media – the Google MediaPipe (open source framework). Google MediaPipe offers basic face detection and object tracking, including hand tracking to some extent (among many other capabilities) but also requires you to download, adapt, and support the source code yourself. Unlike MediaPipe the ManoMotion SDK is a ready-made product that is 100% focused on tracking the hand and what it is doing.
The ManoMotion SDK is a dedicated, robust and focused hand tracking and gesture control product. It gives a faster path to market for your AR app that needs to include hand tracking by providing:
Get started by downloading our free SDK today!